how to get camel divisions hoi4. There are. how to get camel divisions hoi4

 
 There arehow to get camel divisions hoi4 They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one

The SS believes that there are many in Denmark who would gladly pick up arms and fight by our side against the threat of global bolshevism. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. From there either make more of that division or keep a small handful and expand them into 40 - 45 widths while keeping their org around 30. However, upon releasing them I scrolled through all their division templates and couldn't find any. Then grind those over a river. It receives 55% of soft attacks and 45% of hard attacks. After a bit of messing around i think it's only avaible by default to a selection of nation and releasable. 3. Hey boys, just started playing this game a month ago, and I learned quite a bit from my brother already, and conquered as Italy. Country A has a spearhead of 10 divisions, about to cut off some of Country B's troops. So if you want to micro a division designed to counter tanks use your own tanks. 365K subscribers in the hoi4 community. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. • 3 yr. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. Too high of forts will make them stop. This is the main fighting force, and the primary source of most statistics. Got all the HOI4 achievements again. They came in with Waking the Tiger, and I think they're limited to Japan. png 29 × 26; 1 KB. you need to take them in a peace deal. Signals give extra planning speed and reinforce rate which will overwhelm an opponent. mountain = "light gray background with ". You could use factors of 80 like 26. Nop, it happens when you have many puppets. 10. You have to just make sure you are producing enough support equipment to keep up with the amount of templates you are pushing out. Each division has a size that is shown together with their other stats. Is there as Focus to get rid of the Blackshirt divisions? As the decision is blocked to get rid of them is blocked after 2 tries. Also, tanks for hardness and breakthrough. If you puppet-annex I think you get a copy of their division tenplates as well. ago. Thank you! You can duplicate a template allowing you to. Conquer the US. I personally rarely use AA as an actual batallion in my division designs anyway. Infantry leader and Calvary leader both add bonuses. A Workshop Item for Hearts of Iron IV. All of the division stats take a hit when low supply or encircled, tanks in particular get shredded once fuel reserves in division dry up. Arabia is one of the hardest formable, probably. ago. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. Another thing you want to take into account. 50 Width Cavalry with Military Police. Average strength is 3%. Put the rest on light tanks. 14 kph. Assign the units to an army if you haven't already. CAS damage is still very influential over the outcomes of battle. ago. Give them support AA, support Artillery and armored recon. 2. Note that you don't need to enact a plan to receive its bonus; units will still receive their planning bonus even if commanded and controlled to attack specifically by you (as opposed to the battle plan AI). Conversely, the estimated value is flat, so you'll get a -20% even if only one division of a hundred is still preparing. I heard when you annex a country you get their division templates. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. Just to get a perspective: In WW2 the US fielded 6 marine divisions and 5 airborne divisions. Also just bypass the fort/mountain. Land warfare is performed by divisions, subdivided into Brigades. Sprint_ca • 3 yr. Showing 1 - 3 of 3 comments. If the unrest causes 10% damage, it'd either be 10% to this one, or 10% each to both half divisions. This achievement, I. All tiles used to be divisible by 20 making this division the perfect width. Bop left icon. The mix should be between about half and half and 2/3 to 1/3, with more tanks than mobile. There are two division templates you can use for Cavalry as Garrison in HOI4 that are effective: 2 Width Cavalry. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. Most of the time I’m doing achievement hunting on Ironman so just looking to get their factories under my belt. The arab states might be starting with camel units, though haven't checked. But as this division cost is so high, you cant afford to use it in combat on difficult terrain or away from a port/supply depot. 380K subscribers in the hoi4 community. That division steamrolled them though . Divisions form an army together which may be led by a commander. Okay so, you can recruit SS divisions only when you've occupied Netherlands, or France, or Scotland, or Denmark, or Norway and also (Im not sure about this one) complete the Establish Reichskommisariaats focus. And it will be a lot slower and use far more fuel- both of which have strategic implications. Asvaldir • 3 yr. Likewise, it takes damage and replenishes the same too. If the total combat width of units on a tile in battle is higher than that battle's combat width, the excess units can not fight. Train bicycle divisions in counter-sabotage tactics and equip them with detection equipment such as bomb-sniffing dogs and metal detectors. But im not sure if it can be used while in civil war. A unit with 100 soft attack against a unit with 100 defense is 100 blocked rolls. Add AA as a support company or as a line battalion. Beware of Tanks though since they can ruin your day. It's a major mechanic of the divisions. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. 2. The opportunity came to declare war (they were at war with Russia) and so I was unprepared. Best. 15. The large penalties applied to understrength divisions will lower soft attack to that of a normal tank or even infantry division, and the lack of defensive stats, with supply and strength penalties applied to them, will make a sheet of paper more defensive. You ought to see 20-30 extra armor and piercing for the division, but at a total cost that’s much less than just using super tough tanks. ago. That’s sufficient to break through at two points, for small encirclements. Determines how quickly the division can get over land from one place to another on the map ; A division's Max Speed is always restricted to the lowest speed among its units; A division composed of tanks and motorized infantry with a single unit of leg infantry will move at walking speed. Reply. ; Press the Tab Key or ‘~’ Key in order to open up the console where you are able to enter any command of your choice. • Win war and peace, get at least 90% of the spoils. A shortcut to add_equipment is simply ae. Hoofin’ It achievement. Mod with historical divisions, realistic unit sizes (including "division slice"), accurate relative unit values and recruitable percentages. 2. 4 but the division is capped at 13. There is a console command for spawning divisions. Ethiopia has those tribes irregulars. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. The basic infantry division is 7-2 and 14-4. I want to emphasize this. I didnt invade arabia with them I left them in the UK and used my regular army. However, that means we'll never have camel divisions. Division Edit Main article: Division. For supports, take artillery and potentially maintenance, engineer, logistics, or AA. The AI can't coordinate with other puppets 😪. These stats are at the heart of a very important concept in HoI4. Cavalry, send all your cavalry divisions there. r/hoi4. I don't think there are too few special divisions in HoI4, and I think division spam is a general problem in HoI4. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. ago. All of this depends on combat width, terrain, supply, and most importantly who you're fighting. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. Our new division has 5 infantry and 5 tanks, for a total of 135 HP with 7500 manpower and 3250 IC. . Hoi4masteR16. You can do it as the UK itself since they start with camel divisions. 41 votes, 10 comments. The more piercing the enemy has, the more armor you need. Preferably a weak cavalry one. Showing 1 - 1 of 1 comments. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. Then click on that army and there simply click on 'exercise' (the button with the gears). HoI4 uses tokens called "divisions" moving over fields called "states". The expansion’s been for less than 6 hours and there’s already a mod for that. 10 width also works if you need something cheap for like guarding the coast. 4. For example: 'Matilda LP'-tank with improved Armor and Main Gun and name it. E. Make new divisions 1. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the. AdorableKiwi16 • 3 yr. Mechanized divisions are way faster than regular infantry and are therefore good for breakthroughs. Light tanks is definitely the way to go imo. thanks! UK is the easiest for both achievements. Actually cavalry is slightly more expensive than normal infantry, so for the sake of converting it's not optimal. The division designer is a utility located in the recruit & deploy menu of the user interface. Then, in your division template, swap out one tank for one TD. Ideally, when your soft attack is equal to defense. The game should automatically equip your units with the most up to date tank design. LOL Just imagining Germany making camel divisions and taking over the world with them! Toggle signature. Or something like 14-4 inf/art with engineer support - Reg Infantry. And if you still need more, air sup and CAS. If they refuse declare war but do not push into them. By fighting over a river, you gain xp for 'Engineer'. 30-39widths are all terrible. They take a fraction of the casualties regular infantry take due to their hardness. Its called "No Puppet Division". 3. That will make them too competent. That means adding a single HARM or H-DT to a division will provide enough protection to be immune to any division that doesn't use AT, TDs or MARM/HARM. But we can omit dividing it by 25 simply because it won't affect which. In the recruitment tab, click the circle next to the where deployment location is set, then click the order (frontline, garrison, fallback what have you). ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. Artillery in Hoi4 is used to strenghten infantry divisions. 41,42,44 are great division widths, as well as 18,21,23,27. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. My preferred defensive division is 9/0 or 10/0 (18w/20w) with the previously mentioned support companies. Put your 14/4s on Belgian Luxembourg border. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. After some math and practical testing I have calculated the IC efficiencies and decided on solid tank and division designs. Other than that they have the same stats. So basically you hit guard mode and clicked on a region and your troops moved on there and the game allowed him to have 72 to guard the area. Use them just like regular infantry except in the desert. Davidchen2918. Armor is also a factor. You get events to release 4 puppets and can raise colloboration or release for the others. 12 more replies. - Darkrenown No, cats. 5 Sizing 2 Division unit type. Soft attack will deal damage to the enemy, and breakthrough helps you break. To add modified equipment: Create a equipment variant. In your case, either 4 divisions will join the battle and then suffer a big penalty to stats, or only 3 divisions will be able to join, also making your side weaker. The primary drain of manpower and equipment. I tried that but it doesn't work. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. (11) A divisions armor and pierce are heavily dependent on the unit with the strongest stats. martijnfromholland. The small division has a CW of 10, the large division a CW of 30. 6x SPG. Camel divisions in HOI4? Just how OP are they?Check out the full video here: PATREON - JOI. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. I did not manually delete them. Camels are not good offensive units. Assessing the Benefits and Drawbacks of Using Bicycle Divisions in HOI4. Land doctrine. 9. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. Occasionally, if I spawn a bunch of other divisions into the training que, I can get the exiled divisions to pull the available manpower. If you are fighting a lot in mountains and/or have mountaineers, you can make a template with a combat width of 25. Plane you should be good with 3-5 on each, truck and supply should be ok with 3. - Each type of terrain has a fixed combat width which determines how many divisions can enter combat in a provice, so there's no 1 division template fits all. Mods have sought to remedy this in various ways, beginning I think with Chondrite. CorpseFool. 1 guide Hide ads How to unlock the Hoofin’ It achievement Filip36365 40,932 04 Mar 2022 12 Mar 2022 12 Mar 2022 0 0 0 I played as fascist UK. This means for defending, you can fit 75 combat width. Mount and Iron: Bannerlord. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. in RT56 I am adding a decision so that everybody can get them if you have a desert fox and control some territory in the area. You do not need to form Arabia. Recruited 30 of them really cheap and put them on port garrison in UK. I normally use the 20 width light from 1939 to early 1942, then I have the industrial capability to switch to 42 width medium and heavy. Since 480 non-SF battalions are needed to get to the 24 battalion cap, every subsequent increase of 1 SF battalion will need to be accompanied by an increase of 20. ago. If you use 20 MOT, you can use the factories you'd normally use to make all those arty to make trucks instead, allowing you to motorize your whole army and run circles around everything you find. They all do pretty well. I would just do 20w with your standard. Oh thank you, I only have waking the tiger. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. Personally prefer 20w with mechanized. Support divisions do not count. You can tell the combat width of your divisions from that big mass of stats in the division designer, combat width should be the bottom stat in the second column. 2. I recommend 48 40 width mediums even if you need to cut the budget on air. How am I supposed to get/use camelry as a country that’s not turkey, same goes with the bike units. infantry divisions. 1. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. Go on recruitment tab (The one with a tank on display. 4. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. 362K subscribers in the hoi4 community. You can still request their divisions manually though. Just remember to only add equipment you can supply, it’s easy to just add a bunch of support companies and not have enough equipment. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. Not exactly "secret", but my group of friends who play HoI4 don't get into division design much, so I'm normally the only one who can pull of naval. For marines, I start with 9 infantry and 3 artillery battalions and then upgrade around 1940 to 16 infantry and 4 artillery battalions with the same support companies as my regular infantry. 1. Only Compatible With Vanilla For Now. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. So with 24 of these divisions you'd have 240. happened = { custom_trigger_tooltip = { tooltip = hoofin_it_tt owns_state = 293 owns_state = 292 owns_state = 294 owns_state = 658 owns_state. Not as effective in this role as motorized (because they’re slower), but cheap and viable. Showing 1 - 5 of 5 comments. These need to get to your troops. This thread is archived. So you might have to wait for them to do that. Divisions also require a certain amount of organisation to move. Find your nearest beduin tribe and barter with them. There is a console command for spawning divisions. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. What you want is to get the A. 4. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. Convert one to 14/4 howitzer with engineer support artillery and howitzer. Light tank 2 with 12 base speed will be buffed to 14. You can in fact put maintenance on. 66. manpower [amount] – Adds a specified amount of manpower to your reserves. • Display novel defense in depth with lines of retreat based on perpendicular fallback lines. Darth-_charbot • 2 yr. ago. This capacity could be used to resupply pockets at a cost, or to ferry around troops in peace time from one region to another over a few months. 12. Does anyone have some recommendations for units that can break through lines that aren’t tanks. Wehrmacht division leading up to the war, up to the invasion of Poland, were considerably bigger, had organic artillery regiments. Goal of the Guide. Now the war is over and I only had enough war score to take one province which, apparently all my divisions automatically went into and, as you can see is completely surrounded by the Poland puppet state. Reply m1neslayer • General of the Army • Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. (20w) - Light Infantry. There's two more benefits to sweeten the deal: 1. (12) When more comes to mind (or if there are some good questions in this thread), I'll. Don't push. Conquer the US. 2. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. Template suggestions for these would be helpful too, but I find navy much less confusing right now. I did the two achievements you mention with UK, but in 2. • Repeatable strategy that can be used by anyone in single player. There is a maximum of five battalions in a regiment and five regiments in a division. My advice would be to focus on getting about six to eight heavy-hitting armored divisions (good medium tanks. Feel free to ask for tips : r/paradoxplaza. I still have no idea…Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. Losing a couple of weeks of data is not the end of the world. 353. Support battalions you want engineers, recon, field hospital, logistics and your choice. You need man the guns to get bicycles, and they are automatically added to nederlands. R5: As USSR, after WW2, during the conference I puppets the entire Germany, but all of a sudden, west germany, east germany and germany all come out of nowhere after I invited germany into my faction, and almost. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. The first thing you need to decide is what your template will be used for. 004, so they would be 0. let's go. SnugglyPolarBear • 3 yr. Here is the resulting function: def fitness_func (solution, solution_idx): divParams = np. Are a great way to save manpower. The Egyptians will not get through. Terrain map. HoI4 uses tokens called "divisions" moving over fields called "states". Put ~5 mil factories on gun and up that to 7 or 8. Do the 9 infrantry and 4 artillery. I still don't really understand supply. Or, you can click the duplicate button and modify that template. Your template for example is supposed to be an offensive division. So I figure the easiest way is to just invade those countries because my current game is going very. You can stack more 20 width divisions in a province, but 40 width are stronger. If I think I want my divisions to be setup a certain way, I should be able to do it. I included screenshots to explain what is happening. Building templates such that an even amount of templates can fit into the combat means that you are making. Whenever I watch a youtuber play hoi4, it always seems like their divisions, even their infantry, are far quicker than mine. #1. . I was just wondering how many divisions do players normally have in the queue at any one time for a country that has practically unlimited manpower and infantry equipment. Put on low equipment priority. 378K subscribers in the hoi4 community. They're all mobile, but it's true that some divisions can be counted in multiple ways. Currently, creating a blank division template is free, duplicating a template is free, and adding/subtracting new battalions costs 5 xp (10 for support companies, 25 for new battalion types). (the cavalry thing is a joke) There are no specialist units for the desert but tanks are excellent in the desert. png 25 × 22; 1 KB. Stick these guys in an army that will garrison occupied territory. Help! I'm playing as Italy and I teamed up with the Soviets to take Poland which was in the Miedzmorse. The flank divisions forced the defender to deploy divisions into unsupplied periphery areas. Make as needed. If you just disband division, equipment will first travel to the storage and then back in to existing divisions. The width grows if you attack from multiple provinces. 380K subscribers in the hoi4 community. At game start the UK can rustle up 40 extra. When you click 'create template,' and the 'T1, T2, T3' show up. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Hearts of Iron 4 Unit Cheat Code List. the (admittedly quite bad) template i use is 6 medium tanks to 4 motorised/mechanised infantry. Best. 5. Simply turn fascist and justify on Yemen, Saudi Arabia and Oman and deploy the required amount of camelry, achievement done Reply notquiteaffable Fleet Admiral • Additional comment actions. you get pretty good stats overall if you go MW-RR or SF-RL. Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. Most battles fought from one province to another are 80 width. Update, you can create a new division template when in division designer by clicking on the drop down menu to slecect which unit to edit then clicking create new template. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. 4 organization, which is too low for a tank division. Every neighboring division will join the attack as a support, which means they won't move into the province but they will attack. Yemen was the last country to fall and once it did I got the achievement. My 14 divisions against their 5-8, learned the hard way that it's not about how many people and tanks you can merge into 1 division. Radio tech increases your reinforce rate, as. If you want to push along the line (which. EDIT: Here is a mod that gives them to everyone. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. Units that are garrisoned can have an army size of 72. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. The only things that matter are the ratio of. This is really just to allow you to put a bunch of your weak garrison/militia style units on all the important spots to stop naval/air invasions. Garrison division - 5 infantry. I checked the following combinations; Pure tank, pure SPG and 50/50 split for all 4 hull types, all combinations either with all motorized or all mechanized. Try copying a template then editing it. 1. FrostyBeaver. sum (divParams [:, 2])*np. I literally have a spreadsheet open right now that tells me that 1 Infantry division requires 7. If the defender has 3000 defense, it’s still only 100 blocked rolls. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. They are infantry battalions that are faster than regular infantry at the cost of support equipment. b. • 28 days ago. Combat width was then redesigned 2 DLCs ago, which makes 20 width as standard, no longer necessary. ago. You can move the rest of the troops anywhere, except for the one division on the garrison order. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. UwUmirage • 1 yr. As many tanks as you need for the armor bonus. ago. Best. Let's say you have 10 infantry batallions in each of those divisions, totalling 10. If you are a minor use Superior firepower doctrine to make this division much more effective. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. Bug. Just a small, cheap inf divisions with maybe one line arty. Tanks are not as expensive as you may think. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Press control + b when your division is walking to make them railroad. -1. A place to share content, ask questions and/or talk about the grand strategy game… Put the majority of your cavalry and the camel core around Arabia. Division must remain an infantry division for the infantry general bonuses to work. This is a quick Infantry Guide made after By Blood Alone DLC. 20ws are more defensive. The arab states might be starting with camel units, though haven't checked. It depends on your Decryption tech level and their encryption tech level or better said the difference. You need Army Experience to change your template. Renember that calvary in Hoi4 gets both General traits to work with them. And because they don't take a lot of casualties, they are very easy to maintain. 9/1 Camel with Motorised Artillery might actually work. The Non-aligned branch has this focus to get rid of the blackshirts, I think the only other way is to fight a civil war and get the Anti-Fascist Civil War Branch. Yes, you can build a Medium Tank division with Self-Propelled Artillery, SPAA, and Tank Destroyers, Mechanized Infantry, and flame tanks that is easily 5x better. The key with "cavalry" division cheese is to get both an infantry and cavalry minister, since both affect divisions that qualify as cavalry.